Camera Preview Settings¶
You can preview active camera without looking into the camera.
Limitation¶
If you use Left Click Select, it might make gizmo unclickable.
To fix this problem, you have to change the setting for the gizmo:
Preferences-> Keymap-> Activate Gizmo Event
Change it from “Drag” to “Press” to fix this problem.
Below are the settings for Camera Preview.
Previewer Target¶
Both - Targets Selected Active Camera for preview, and use Scene Camera as a fallback if none are selected.
Active Object - Only Show when there is an Active Camera Selected, and preview the Selected Active Camera.
Scene Camera - Show the current scene camera and ignore selected active camera.
Resolution¶
Set the resolution of the render in the previewer, it will shrink down by percentage. A lower resolution will have a better performance in the previewer.
Hide Previewer in Camera View¶
Hide the previewer when you are currently viewing through a camera.
Obey Hide Overlay¶
Hide Previewer if you turn on hide overlay.
Hide Overlay in Previwer¶
Hide any overlay so that the previwer does not display any overlay.
Display Camera Name¶
Show label to display some information including camera name, and the camera target (scene or active).
Label Font (Color)¶
Color of the label display for the previewer.
Font Offset¶
Offset or distance of the label to the previewer.
Font Size¶
Font size of the label in the previewer.
Width Type¶
Relative - Make the size relative to the window, and will shrink down if the window is shrink.
Absolute - Make the size and stay the specified pixel size regardless of the window size.
Width¶
Display (Relative) - Width relative to the window width.
Width (Absolute)- Width in pixels for the previewer.
Offset Type¶
Relative - Make the offset relative to the window, offset less if the window is smaller and bigger offset if the window is larger.
Absolute - Make the offset and stay the specified pixel size regardless of the window size.
Offset¶
X Position (Relative) - Offset width relative to the window width.
Y Position (Relative) - Offset height relative to the window height.
X Offset (Absolute) - Offset width in pixels.
Y Offset (Absolute) - Offset height in pixels.
Thickness¶
Thickness of the previewer border.
Border Color (Normal)¶
Color of the previwer border.